Early on I got rather intimidated by the amount of detail on him. I spent ages highlighting the top of his shield and decided I couldn't go on that way without risking a melt down, cannibalism or some other malady. So I mixed up a subtle first hightlight dry brushed it on. This worked really well and I added two more highlights, this time using more precise strokes. I carefully dotted-on pin pricks of almost white too, which I'm getting better at and I find really lifts miniatures. Any resulting sloppyness was mitigated by adding the 'scratches', which are really quick to do. The result is a much for equitable balance of effort-to-result.
I managed to mess this up with his wode tattoos. These look really awful and only serve to break up the shape of his body. Never mind. However, the hallucinogenic blood worked quite well and the red vibrates against the olive drab of his shield exactly as it does in the Bisley artwork.
Visual research for Solonchak
I've been thinking more about Solonchak, the dried sea basin this guy inhabits in the Realm of Fire. It's a crazy mix of white-hot salt dunes shot through with luminous oxides. The depressions have become bone-fields where the cartilaginous remains of leviathans slowly crystalise. These Silurian carcasses eventually shatter and are ground to powder under their own weight. There is no sun in the sky that beats down all hours, but a borealis of fire that merely waxes and wanes according to the whim of the gods. In this toxic wasteland a living can be eeked out, but only by denizens that strike first. What remains of society is groups of apex predators, united not by race or species but by their ability to survive.